Package com.l2fprod.gui

Source Code of com.l2fprod.gui.SkinApplet

/* ====================================================================
*
* Skin Look And Feel 6.7 License.
*
* Copyright (c) 2000-2006 L2FProd.com.  All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in
*    the documentation and/or other materials provided with the
*    distribution.
*
* 3. The end-user documentation included with the redistribution, if
*    any, must include the following acknowlegement:
*       "This product includes software developed by L2FProd.com
*        (http://www.L2FProd.com/)."
*    Alternately, this acknowlegement may appear in the software itself,
*    if and wherever such third-party acknowlegements normally appear.
*
* 4. The names "Skin Look And Feel", "SkinLF" and "L2FProd.com" must not
*    be used to endorse or promote products derived from this software
*    without prior written permission. For written permission, please
*    contact info@L2FProd.com.
*
* 5. Products derived from this software may not be called "SkinLF"
*    nor may "SkinLF" appear in their names without prior written
*    permission of L2FProd.com.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED.  IN NO EVENT SHALL L2FPROD.COM OR ITS CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ====================================================================
*/
package com.l2fprod.gui;

import com.l2fprod.gui.plaf.skin.SkinLookAndFeel;
import com.l2fprod.gui.plaf.skin.Skin;

import java.net.URL;
import javax.swing.*;

/**
* SkinApplet.<BR>
* Base class for applet that want to use the Skin Look And Feel.
*
* @author    <a href="mailto:fred@L2FProd.com">Frederic Lavigne</a>
* @created   27 avril 2002
*/
public class SkinApplet extends JApplet {

  /**
   * Description of the Field
   */
  public static String THEMEPACK_TAG = "themepack";

  /**
   * Init the SkinLookAndFeel by using the applet parameter "themepack"
   * (THEMEPACK_TAG). if the parameter is not set, the themepack "themepack.zip"
   * is loaded.
   *
   * @exception Exception  if an error occurs while loading the themepack
   */
  public void initSkin() throws Exception {
    initSkin(THEMEPACK_TAG);
  }

  /**
   * Init the SkinLookAndFeel by using the applet parameter themepackTagName. if
   * the parameter is not set, the themepack "/themepack.zip" is loaded.
   *
   * @param themepackTagName  Description of Parameter
   * @exception Exception     if an error occurs while loading the themepack
   */
  public void initSkin(String themepackTagName) throws Exception {
    String themepack = getParameter(themepackTagName);

    URL themepackURL;

    // if no themepack has been provided in the applet tag
    // use the default themepack provided in the jar of the applet
    if (themepack == null) {
      themepackURL = SkinApplet.class.getResource("/themepack.zip");
    }
    else {
      // a themepack has been provided, relative to the codebase
      themepackURL = new URL(getCodeBase(), themepack);
    }

    Skin skin = SkinLookAndFeel.loadThemePack(themepackURL);
    SkinLookAndFeel.setSkin(skin);
    UIManager.setLookAndFeel(new SkinLookAndFeel());
  }

}
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